Posts about gaming (old posts, page 2)

Pathfinder reference document

Need to look up a rule but don't have access to your sourcebooks? It turns out that Paizo publishes a reference document that contains only the "Open Game Content" as specified in the Open Game License. It's available at http://paizo.com/pathfinderRPG/prd/.

It'd be cool if, eventually, I'm able to translate that to markdown for better internal reference and whatnot, but you can refer to the reference document for any rules questions. I certainly will.

merging-two-disjoint-git-repositories

I have this persistent desire to play Pathfinder with some friends. A while back I set up a separate ikiwiki repository for it, but decided today that I wanted to handle it as just a section of this main wiki.

I considered just copying what little content I already had from one wiki to the other; but a little reflection led me to try to just merge the two repositories.

First, I just moved everything in the RPG wiki to the /rpg directory in that repository. Then I added the rpg repository as a remote for the primary repository. git fetch rpg && git merge rpg/master. Done.

Git is awesome.

Playing pathfinder online

I want to get a play-by-post Pathfinder game going. Maybe doing it online will make it easier to play consistently. Maybe I'll be able to get Jordan to play too.

I've got ideas for most of the issues that will come up in this forum. I already have a proof of concept for the actual play posts that should work pretty well, and have worked up a quick stylesheet to make the default comments interface less annoying for this use case. I figure that we can eventually archive the stream (manually at first, but automatically eventually) and possibly even keep a (collaboratively-edited, in the wiki spirit) prosaic writeup of what happened in the campaign.

(Note to self: I need to check what happens to comment numbers if previous comments are removed. If it fills in the missing numbers, that could make it difficult to archive the stream to a single point. I can think of a couple workarounds, but it'd be better if the comment numbers stayed unique within a stream.)

I need a die roller that converts die text like [[!dieroll 1d6+1]] to <span class="dieroll" title="1d6+1">5</span>, rendering like 5. That way our die rolls will be consistent and fair.

I might also want the roller to sign the roll with an encrypted key. It will need to include the date of the roll, too. Maybe "1d6+1 @ 1 January 2010 12:00 => 5".

Or maybe it can just log the die rolls server-side.

Really, though, nothing would be standing in the way, now that the post interface is ready, of us starting, baring the creation of characters and campaign notes.

Speaking of campaign notes: I need a way to protect sections of the wiki from player eyes, probably in a /users/$user/private area or similar.

beat Myst V

Andi and I beat Myst V last night. It certainly wasn't bad; but like old-man Atrus at the end, it hobbled to the series conclusion.

In fact, the ending was the worst part: so terribly over-dramatic; and, as always, Yeesha just wouldn't shut up.

Some of the puzzles were pretty good, but because most of them centered on the use of the slates, they tended to feel samey. The abysmal interface and level of environment interactivity didn't help matters either; virtually the entire world was static, with only puzzle elements offering any manipulatability.

Still, it was good to have some Myst to play. I might eventually even get around to the expansion ages for Uru... but that would mean playing through all of Uru again.

Maybe I'll do Grim Fandango first.